As the World Wide Web developed and browsers became more sophisticated, people started creating browser games that used a web browser as a client.
Simple single player games were made that could be played using a web browser via HTML and HTML scripting technologies (most commonly Java Script, ASP, PHP and My SQL).
Initially the console only used a feature called system link, where players could connect two consoles using an Ethernet cable, or multiple consoles through a router.
With the original Xbox Microsoft launched Xbox Live, allowing shared play over the internet.
During the 1990s, online games started to move from a wide variety of LAN protocols (such as IPX) and onto the Internet using the TCP/IP protocol.